Oculus Quest 2 with Link registers Vive controllers

On both CloudXR 2.1 and 3.0, my Oculus Quest 2 under link registers correctly in SteamVR on the client computer, but shows up as Vive controllers (and is therefore unusable due to mapping issues) on the Server computer’s SteamVR.

While I saw the answer from here:

I also see that the Oculus Touch bindings are included by default in the CloudXR Client directory, as well as in the RemoteXRHMD directory (or whatever) of the Server install.

Why are the Oculus Touch controller bindings included, but not detected?