Hi Omniverse team,
Dispersion abbe in my testing only work on iray, Is this setting for this material a current limitation in RTX real time and Path tracer renderer ?
Hi Omniverse team,
Dispersion abbe in my testing only work on iray, Is this setting for this material a current limitation in RTX real time and Path tracer renderer ?
I’ve only managed to get it working in Iray too…