OMNISURFACE_OMNI_PATH_TRACING
MatXSURFACE_KARMA
OMNISURFACE_KARMA
Hello @cmx278171032! I will send this over to the dev team for some assistance. In the meantime, I have a few questions for you.
C:\Users\<USERNAME>\Documents\Omniverse\<CONNECTORNAME>
Houdini Connector Logs file is empty
Windows 11 21H2 1000.22000.675.0
RTX 3070 516.93-desktop-win10-win11-64bit-international-nsd-dch-whql
Hello @cmx278171032
Thanks for reporting this issue and sorry for the delay.
I notice the opacity attribute control isn’t promoted to the mdl surface shader UI. You can still manually add the attribute as a workaround.
vector @inputs:opacity = {0.0125,0.0125,0.0125};
This should allow Krama renders opacity.
Please, this only works in CPU mode. Krama won’t render any materials other than materialX
Using MaterialX in Solaris (sidefx.com)
I will see if our team can update the mdl surface shader to include opacity controls
Please let me know if this works for you.
Wayne