I would like to create usual scientific visualization, for example isosurface, streamlines, etc…, in real time and based on data that I have in ‘X,Y,Z,var’ format and geometries in USD.
I wrote a post-processing pipeline in python to convert and manipulate data in VTK and export back to USD within Omniverse, it works in principle, but as one can imagine it’s not very efficient and user friendly. If I am correct, Modulus does the same thing in the FGPA demo, it is all about external data manipulation in VTK.
I was wondering if the Omniverse SDK provides functionalities to do such specific computations on data. Is there somewhere an API that would do something similar as VTK, but embedded within Omniverse and taking advantage of the GPU? In other terms, can I compute for example streamlines of a velocity vector directly within Omniverse without relying on an external procedure using VTK libraries?
Thanks for any information !