We are trying to render Metahuman (from unreal engine sample project 5.03) using RIVA TTS and A2F services. We enabled these services at a Linux based VM at Azure that can successfully render this Metahuman at UE desktop application (enabled at a separate windows-based Azure VM) by adding a source via Omniverse live link.
We are now following Pixel streaming documentation available at Getting Started with Pixel Streaming in Unreal Engine | Unreal Engine 5.0 Documentation to render the Metahuman on browser instead of desktop application. Here also, we successfully packaged the plugin enabled UE app. Post starting the server, we can see the metahuman at local browser (windows VM) but enable to render the same with RIVA TTS and A2F services.
Kindly guide us to enable this real time communication between these services and Metahuman streaming at local browser now. or at packaged executable.