Omniverse nucleus for dynamic content in games

Is it possible to use omniverse nucleus to act as an asset database for dynamically loaded content for games, e.g. user-created maps?

Hi @bhare1985! It sounds like you would be interested in our DeepTag Service DeepTag — Omniverse Microservices documentation

Here is a video of the work we are doing with Activision: NVIDIA Omniverse: Exploring DeepSearch with Activision