I’m wondering if anyone else has hit the following problem.
I’ve installed Python 3.6.8 in order to set up and use the USD Binaries that NVidia has provided. Everything, including USDView have worked as expected.
However, upon trying to install and use the Autodesk provided Maya 2022 USD plugins, I’ve discovered that when trying to enable those plugins (MtoH and MayaUSDPlugin 0.8.0) I get the following error:
// Error: file: C:/Program Files/Autodesk/Maya2022/scripts/others/pluginWin.mel line 316: (MtoH)
I’ve discovered that it has to do with the Environment settings that are necessary to run the NVidia USD tools via the command line. I’ve also discovered that if I monkey around with the Windows Environment settings, I can get the plugin to “kinda” load in Maya, but with the following warning:
Error: file: C:/Program Files/Autodesk/Maya2022/scripts/startup/autoLoadPlugin.mel line 40: ImportError: file C:\Program Files\Autodesk\Maya2022\Python37\lib\site-packages\shiboken2\files.dir\shibokensupport_feature_.py line 142: DLL load failed: The specified module could not be found. #
This leads me to believe that the Maya native plugin is using Python 3.7.x, while the USD tools are still on 3.6.x.
Can I update my Python install to 3.7.x and run both cleanly? Before I go through that headache, I wanted to know if anyone has tried this?