Omniverse/Visual/Single-Sided <-- This does NOT work

I am importing from Maya a functional UV mapped textured sphere with a video playing inside of it. It is single-sided with the poly normals facing in.
As a cover for this dome, I am using an Out pointing single-sided sphere and have a separate video playing on the outside.
The Omniverse/Create/Property/Visual toggles for single-sided / double-sided does not work!
Nothing happens when I toggle those buttons.
How do I apply a video to the inside of a UV mapped hemisphere? I’ve already done it in Maya. Thank you all for your suggestions on how to Make UV mapped domes in Omniverse.

~mar sorell

Hi Mar, checking with the dev team on this! In the meantime, here is our playlist for Maya (also accessible from the Omniverse Launcher’s LEARN tab: Playlist | PARTNER - Autodesk Maya | NVIDIA On-Demand


P.S. Fall GTC 2022 Sessions are now available for free viewing: GTC 2022: #1 AI Conference

P.P.S. Share your work in Omniverse! Submit to the Omniverse Gallery Page! Omniverse Gallery Submissions | NVIDIA

he / him | LinkedIn | Discord ID: Prof E#2041
Community Engagement for Omniverse: " A New Era of Digital Twins & Virtual Worlds with NVIDIA Omniverse" Video
What is NVIDIA Omniverse? Video | Check out the “Meet the Omnivore” blog series here

Omniverse Resources:
Omniverse | Documentation | Tech Requirements | Videos | Twitter | Discord | Twitch

The Omniverse documentation site has more info and links to all tutorial videos (under the “Learning and Feedback” category on left nav bar): Omniverse Platform Overview — Omniverse Developer documentation

PLEASE NOTE: If you are reporting a bug/issue, please provide OS, GPU, GPU Driver, the version of the app, and full log file (if applicable). For crashes, please zip and provide a link to your logs → C:\Users\ [YOUR NAME] \ .nvidia-omniverse\logs