Open source integrations to nvidia tech

So specifically I’m dealing with WaveWorks 2. I have a fairly solid Unity implementation mostly done and was thinking of open sourcing it. It’s a great library but it takes some work to get it integrated performantly with Unity.

But the licensing around open sourcing integrations I’m unsure of. Even if not including any nvidia source/binaries the license still seems a bit open to interpretation here. So thought I’d check to see what is acceptable.