For some reason, OpenGL is not installing onto my GPU, it’s only installing onto my integrated graphics card. DAZ needs OpenGL in order to run, but for some reason, with each installation, it installs OpenGL onto my Integrated Intel Graphics Card, rather than my actual NVIDIA GPU.
I’ve tried everything, from uninstalling the Intel GPU to completely deleting all of my drivers, nothing works. All of my problems seem to stem from DAZ defaulting to my CPU, and when I disable CPU rendering, it falls back to my integrated GPU. Like because there’s no OpenGL on my 5090, it literally can’t use it.
Any way possible to get OpenGL onto my machine? It’s been driving me nuts and I can’t render or do any simulations or rendering with how slow it is.
Hi there @driverehs, welcome to the NVIDIA developer forums.
I rather not resurrect the other thread, 2 years is definitely too old.
My reply to your question is the same though. The way you describe the issue is not the way it works.
When installing the NVIDIA driver, it will automatically include libraries with the latest supported OpenGL version.
The issue is much rather the integration of the OpenGL Shim (wrapper layer) that DAZ Studio uses. It decides on startup which OpenGL provided by the system to use. In your case it seems to enumerate in the wrong order.
My suggestion would be to:
- do a clean driver install for the 5090. Ideally use some tool like DDU
- disable the integrated GPU in your BIOS settings
If that still does not work I highly recommend contacting DAZ support.