# Optimize Your Ray Tracing Graphics with the New NVIDIA RTX Branch of Unreal Engine 5

**URL:** <https://forums.developer.nvidia.com/t/optimize-your-ray-tracing-graphics-with-the-new-nvidia-rtx-branch-of-unreal-engine-5/214108>\
**Category:** Technical Blog\
**Created:** [May 11, 2022, 5:00pm UTC](https://forums.developer.nvidia.com/t/optimize-your-ray-tracing-graphics-with-the-new-nvidia-rtx-branch-of-unreal-engine-5/214108 "2022-05-11T17:00:23Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![jwitsoe](https://sea2.discourse-cdn.com/nvidia/user_avatar/forums.developer.nvidia.com/jwitsoe/32/16591_2.png) [@jwitsoe](https://forums.developer.nvidia.com/u/jwitsoe)\
**Post date:** [May 11, 2022, 5:00pm UTC](https://forums.developer.nvidia.com/t/optimize-your-ray-tracing-graphics-with-the-new-nvidia-rtx-branch-of-unreal-engine-5/214108/1 "2022-05-11T17:00:23Z")

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Originally published at: [https://developer.nvidia.com/blog/optimize-your-ray-tracing-graphics-with-the-new-nvidia-rtx-branch-of-unreal-engine-5/](https://developer.nvidia.com/blog/optimize-your-ray-tracing-graphics-with-the-new-nvidia-rtx-branch-of-unreal-engine-5/)  
   
This feature-rich branch is fully compatible with Unreal Engine 5, and contains all of the latest developments from NVIDIA in the world of ray tracing.
