OSX Sierra

Cuda version 7.5.30
webdriver version 367.15.10.05f01

deviceQuery app not recognizing my card. I tried to manually build deviceQuery via the toolkit samples as well and same issue.

I believe this is causing davinci resolve to crash on boot.

It appears others are having the same issue
https://forum.blackmagicdesign.com/viewtopic.php?f=21&t=51874#p301996

sudo /Library/Application\ Support/Blackmagic\ Design/DaVinci\ Resolve/deviceQuery

/Library/Application Support/Blackmagic Design/DaVinci Resolve/deviceQuery Starting…

CUDA Device Query (Runtime API) version (CUDART static linking)

cudaGetDeviceCount returned 38
-> no CUDA-capable device is detected
Result = FAIL

############################################

/usr/sbin/system_profiler SPDisplaysDataType

NVIDIA GeForce GTX 980:

Chipset Model: NVIDIA GeForce GTX 980
Type: GPU
Bus: PCIe
Slot: Slot-2
PCIe Lane Width: x16
VRAM (Total): 4095 MB
Vendor: NVIDIA (0x10de)
Device ID: 0x13c0
Revision ID: 0x00a1
ROM Revision: VBIOS 84.04.2f.00.80
Metal: Supported

Hi,

We have the same issue with the same drivers for CUDA on OSX Sierra.

We have NVidia GTX 970 card

Cuda version 7.5.30
webdriver version 367.15.10.05f01

./optixDeviceQuery returns the following:


OptiX Error: ‘A supported NVIDIA GPU could not be found
(/Users/umber/workspace/rel4.0-mac64-build-Release/sw/wsapps/raytracing/rtsdk/rel4.0/samples_sdk/optixDeviceQuery/optixDeviceQuery.cpp:53)’

CUDA also not working on After Effects.

---------------- Running GPUSniffer from AfterEffects CC 2015 returns the following: -----------------

— OpenGL Info —
Vendor: NVIDIA Corporation
Renderer: NVIDIA GeForce GTX 970 OpenGL Engine
OpenGL Version: 2.1 NVIDIA-10.13.65 367.15.10.05f01
GLSL Version: 1.20
Monitors: 2
Monitor 0 properties -
Size: (0, 0, 1920, 1080)
Max texture size: 16384
Supports non-power of two: 1
Shaders 444: 1
Shaders 422: 1
Shaders 420: 1
Monitor 1 properties -
Size: (1920, 0, 1600, 900)
Max texture size: 16384
Supports non-power of two: 1
Shaders 444: 1
Shaders 422: 1
Shaders 420: 1

— GPU Computation Info —
Found 2 devices supporting GPU computation.
OpenCL Device 0 -
Name: GeForce GTX 970
Vendor: NVIDIA (Apple platform)
Capability: 1.2
Driver: 1.2
Total Video Memory: 4096MB
Metal Device 1 -
Name: GeForce GTX 970
Vendor: NVIDIA (Apple platform)
Capability: 10000
Driver: 0
Total Video Memory: 4096MB

--------------------- Graphics Card System Info --------------------------
NVIDIA GeForce GTX 970:

Chipset Model: NVIDIA GeForce GTX 970
Type: GPU
Bus: PCIe
Slot: PCI Slot 0
PCIe Lane Width: x16
VRAM (Total): 4095 MB
Vendor: NVIDIA (0x10de)
Device ID: 0x13c2
Revision ID: 0x00a1
ROM Revision: VBIOS 84.04.36.00.56
Metal: Supported

Any suggestions will help.

Thank you

Lets hope they push a fix soon this sucks

Totally agree,

I did not expect this to happen, not sure if CUDA will resolve this issue, but mine extends all the way through to Adobe AfterEffect. I cannot select the fricken “enable untested, unsupported GPU for CUDA acceleration of ray-traced 3D render” checkbox. It is disabled so I can’t even select it GPU (CUDA). Previous CUDA release was still working. Not sure if Adobe will fix this or CUDA?

It is totally wrong man. Every time Apple updates, Nvidia updates… and then CUDA updates. This is so wrong … I’m stuck

CUDA update today fixes this issue YEEEES

Hi,

Do you have a link to the CUDA update?

I only have this link: There is no new update here.
http://www.nvidia.com/object/mac-driver-archive.html

Thanks

it just showed as an update in my cuda system preference

thank you for feedback,

I will have a look a bit later.

I’m curious, Before this update, did you already had version 7.5.30 ?

After your update now, are you on a new version or is it still 7.5.30 (under system/preferences/cuda)

it bumps u to 8 which mean the new pascel cards should be supported