yet another problem !
The following code example explains my problem:
[codebox]global void test(float *A)
int vecBase = __mul24(blockIdx.x, blockDim.x); A[vecBase + threadIdx.x] = threadIdx.x;
A is a 5 by 5 matrix with random entries. I thought this code would produce five identical column vectors : (0 1 2 3 4)T, but the matrix remains untouched.
I have no idea why, are there any conflicts? What else do I have to consider?