Painter Connector - Full Bug Report

Bug Report
After finally getting the omniverse connector to connect between painter and create, I have come across a new issue:

Exporting mesh to nucleus works, mesh shows up imediately in create. Environment works also. Textures are exported to folder and show up in the nucleus drive on local host but don’t appear to be applied correctly.

I’ve attached images of connector settings, how it looks in painter, how it looks in create and the painter logs. Please note the only yellow text (indicating warning) in the painter logs was the complaints about not having opacity or emissive maps. I tried adding those channels to the texture set settings but it still didn’t work.

If you need specific omniverse logs also, please inform me of the location and file. I had a look in the folders specified in this forum post but there is around 50MB of files in there so held off for now.

Connector Settings

Painter

Create

Painter Log
[Resources List Model] Icons memory budget set to 100MB.
[Plugin - Omniverse-Connector] Substance Painter Auto Export Plugin Loaded!
[Plugin - resources-updater] No project open, resources updater discarded
[Python] Xolotl SP Link - Initializing bifrost connection… [3.2.6]
[Paint Document] Project was last saved with Substance 3D Painter 8.3.0
[Plugin - Omniverse-Connector] Exporting textures to: C:/Users/Rich/Documents/Adobe/Adobe Substance 3D Painter/export/textures/083125575
[MapExporter] The input map ‘Opacity’ needed by the map ‘muse_fur_BaseColor_Utility - sRGB - Texture’ of the texture set ‘fur’ isn’t available because: ‘Opacity’ channel is missing in your texture set.
[MapExporter] The input map ‘Emissive’ needed by the map ‘muse_fur_Emissive_Utility - sRGB - Texture’ of the texture set ‘fur’ isn’t available because: ‘Emissive’ channel is missing in your texture set.
[MapExporter] The map ‘muse_fur_Emissive_Utility - sRGB - Texture’ can’t be generated for the texture set ‘fur’.
[MapExporter] The input map ‘Opacity’ needed by the map ‘muse_ear_BaseColor_Utility - sRGB - Texture’ of the texture set ‘ear’ isn’t available because: ‘Opacity’ channel is missing in your texture set.
[MapExporter] The input map ‘Emissive’ needed by the map ‘muse_ear_Emissive_Utility - sRGB - Texture’ of the texture set ‘ear’ isn’t available because: ‘Emissive’ channel is missing in your texture set.
[MapExporter] The map ‘muse_ear_Emissive_Utility - sRGB - Texture’ can’t be generated for the texture set ‘ear’.
[MapExporter] The input map ‘Opacity’ needed by the map ‘muse_eyes_and_nose_BaseColor_Utility - sRGB - Texture’ of the texture set ‘eyes_and_nose’ isn’t available because: ‘Opacity’ channel is missing in your texture set.
[MapExporter] The input map ‘Emissive’ needed by the map ‘muse_eyes_and_nose_Emissive_Utility - sRGB - Texture’ of the texture set ‘eyes_and_nose’ isn’t available because: ‘Emissive’ channel is missing in your texture set.
[MapExporter] The map ‘muse_eyes_and_nose_Emissive_Utility - sRGB - Texture’ can’t be generated for the texture set ‘eyes_and_nose’.
[Plugin - Omniverse-Connector] {
“filePath”: “C:/Program Files/Adobe/Adobe Substance 3D Painter/resources/starter_assets/environments/Exterior/Bonifacio Street.exr”,
“guiName”: “Bonifacio Street”,
“name”: “Bonifacio Street”,
“shelfName”: “starter_assets”,
“shelfPath”: “/environments/Exterior”,
“type”: “image”,
“url”: “resource://starter_assets/Bonifacio Street?version=8842620de7fd0a5f39e688588d5d4052c1eb80df.image”,
“usages”: [
“environment”
],
“version”: “8842620de7fd0a5f39e688588d5d4052c1eb80df.image”
}
[Plugin - Omniverse-Connector] Http Request
[Plugin - Omniverse-Connector] execute command: importenvironment
[Plugin - Omniverse-Connector] mesh file name: muse.fbx
[Plugin - Omniverse-Connector] env map path: C:/Program Files/Adobe/Adobe Substance 3D Painter/resources/starter_assets/environments/Exterior/Bonifacio Street.exr
[Plugin - Omniverse-Connector] local export folder:
[Plugin - Omniverse-Connector] local texture folder:
[Plugin - Omniverse-Connector] use environment map: true
[Plugin - Omniverse-Connector] show environment map: false
[Plugin - Omniverse-Connector] Response Status for [importenvironment]: Everything is great
[Plugin - Omniverse-Connector] {
“filePath”: “C:/Program Files/Adobe/Adobe Substance 3D Painter/resources/starter_assets/environments/Exterior/Bonifacio Street.exr”,
“guiName”: “Bonifacio Street”,
“name”: “Bonifacio Street”,
“shelfName”: “starter_assets”,
“shelfPath”: “/environments/Exterior”,
“type”: “image”,
“url”: “resource://starter_assets/Bonifacio Street?version=8842620de7fd0a5f39e688588d5d4052c1eb80df.image”,
“usages”: [
“environment”
],
“version”: “8842620de7fd0a5f39e688588d5d4052c1eb80df.image”
}
[Plugin - Omniverse-Connector] Http Request
[Plugin - Omniverse-Connector] execute command: importenvironment
[Plugin - Omniverse-Connector] mesh file name: muse.fbx
[Plugin - Omniverse-Connector] env map path: C:/Program Files/Adobe/Adobe Substance 3D Painter/resources/starter_assets/environments/Exterior/Bonifacio Street.exr
[Plugin - Omniverse-Connector] local export folder:
[Plugin - Omniverse-Connector] local texture folder:
[Plugin - Omniverse-Connector] use environment map: true
[Plugin - Omniverse-Connector] show environment map: true
[Plugin - Omniverse-Connector] Response Status for [importenvironment]: Everything is great
[StacksExporter] Map export ended
[Plugin - Omniverse-Connector] Texture set: ear
[Plugin - Omniverse-Connector] Using channels: basecolor,height,roughness,metallic,normal,sheenopacity,sheenroughness,sheencolor
[Plugin - Omniverse-Connector] Texture set: eyes_and_nose
[Plugin - Omniverse-Connector] Using channels: basecolor,height,roughness,metallic,normal,sheenopacity,sheenroughness,sheencolor
[Plugin - Omniverse-Connector] Texture set: fur
[Plugin - Omniverse-Connector] Using channels: basecolor,height,roughness,metallic,normal,sheenopacity,sheenroughness,sheencolor
[Plugin - Omniverse-Connector] Http Request
[Plugin - Omniverse-Connector] execute command: updatetextures
[Plugin - Omniverse-Connector] mesh file name: muse.fbx
[Plugin - Omniverse-Connector] env map path:
[Plugin - Omniverse-Connector] local export folder: C:/Users/Rich/Documents/Adobe/Adobe Substance 3D Painter/export
[Plugin - Omniverse-Connector] local texture folder: C:/Users/Rich/Documents/Adobe/Adobe Substance 3D Painter/export/textures/083125575
[Plugin - Omniverse-Connector] texture preset: PBR Metallic Roughness
[Plugin - Omniverse-Connector] texture format: png
[Plugin - Omniverse-Connector] udim:
[Plugin - Omniverse-Connector] use environment map: false
[Plugin - Omniverse-Connector] show environment map: false
[Plugin - Omniverse-Connector] Response Status for [updatetextures]: Everything is great

Hello @rich.nvidia! Thank you for reporting this. I’ve sent this issue over to the dev team to evaluate!

A development ticket was created from this post. OM-79054: Painter Connector - Full Bug Report

1 Like

Cool thanks. One other question, how do we export FBX without the textures being flipped backwards? Trying to go between omniverse and blender and find it easier to move things and set up scene in blender but want to use the marbles assets. Cheers!

Hi Rich. Would you be able to zip up and share the painter fail maybe an fbx and textures? I’d like to recreate your example and see if I have the same problem.