Paragon Phase hair textues not working

This character has been imported from UE4 with omnivere connector.
The hair material has not came through as supposed…
I see the among the other values, that alpha and diffuse textures are linked to correct png files…

still it´s all bright red and no alpha effect…

What to do?

In UE 4 everything is ok with hair too:

@LouRohan our UE4 expert can chime in here :)

Did you get any errors on export?

yes I do

Exporting with default settings:

In my first screen shot in this topic you can see that alpha textures and a lot more has been exported anyway…

While opening this in Machinima, I get:

Ah yes. We do not yet support exporting Unreal hair shaders yet. I haven’t dug into the Paragon hair materials, but I imagine that there’s something listed in our unsupported features docs. As the export log shows, there may even be a number of issues with these materials . We are currently tracking this in issue OM-6632.

Thanks Lou! I have found the character creator assets lately…