PhysX 3d Max 2011 plugin - assign Rigid Body to a Group

Hi all,

I’m trying to assign a Rigid Body to a Group object but

“Note: skip group node ‘Group001’”

is shown on console.
I need an actor with different Shapes inside…

How can i do that?
I’m using 3.0.1 plugin and i’m new with PhysX…

Cheers,
Daniele