pinned memory and 3D textures in cuda 2.0 3d textures wo pinned host mem?

In the CUDA SDK 2.0 simpleTexture3D demo, the following comment is found:

// The sample does not work with pageable memory
// This is a known issue for beta that will be fixed for the public release

Since this was taken from the “public release” it seems to be misplaced.
Does anyone know if this issue has been fixed?

I was curious myself and tried it yesterday - copying from pageable memory to a 3D array seems to work just fine in 2.0.