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Isaac Sim Version
4.5.0
4.2.0
4.1.0
4.0.0
4.5.0
2023.1.1
2023.1.0-hotfix.1
Other (please specify):
Operating System
Ubuntu 22.04
Ubuntu 20.04
Windows 11
Windows 10
Other (please specify):
GPU Information
- Model: GeForce RTX 3060
- Driver Version: 535.230.02
Topic Description
Detailed Description
Following this example:
When publishing the depth image and point cloud data using:
publish_depth
publish_pointcloud_from_depth
I obtain that the frequency at which the pointcloud is published is two times the frequency of depth. I want to understand why this is happening and how I can fix it. Thank you!
If possible, I want to achieve in an efficient way the same rate of point cloud and depth.
It is possible this is something related to how the data is rendered. If so, I would like to understand this.
Steps to Reproduce
- Follow Publishing Camera’s Data — Isaac Sim Documentation
- Add in the script the publish_pointcloud_from_depth and publish_depth and uncomment the
- Execute the script
Additional Information
topic rate min_delta max_delta std_dev window
======================================================================
/camera_depth 50.59 0.0111 0.02848 0.00638 51
/camera_pointcloud 102.0 0.001436 0.02209 0.006528 51