Hello, I’m trying to do 3D Object Pose Estimation using Pose CNN Decoder on a custom object.
I’ve used the Traffic Cone prefab already available in the Isaac Sim Unity3D package.
So first of all I’ve generated the .etlt model for object detection using TLT and following the instructions, and I can succesfully run inference using the DetectNetv2 package with good results.
Then I’ve generated the .uff model for the pose estimation always following the instructions in the documentation.
Finally I’ve edited the .json files of PoseCnnDecoder packages to include both models and replacing the labels (default “dolly”) with the one I need. When I run the inference using a custom scene from Unity3D it doesn’t work at all. For example in the same scene used with detectnetv2 the 2D bounding boxes are correctly detected, meanwhile using PoseCnnDecoder it doesn’t even recognize the 2D detection.
What could be the problem? Thanks in advance