Pretty forest renders

Made with Turbosquid assets/3DS Max and Substance Designer for the PBR textures. In Create I used the surface instancer plugin as well as a new material we’re cooking up for pretty decent SSS.

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Wow, that looks really good. What is the GPU used here and how much VRAM was needed?

Thanks Daryl! This was on a 3090 - the stage is roughly 6-7GB GPU footprint.

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These previews have me excited - still waiting on Particles to drop as well.

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