In my modules I defined the parameter Float to be 4.
For the rest I refer to this constant to construct my variables and parameters as REAL(Float). Today I came across a situation where I had to upgrade to Float = 8. Now the program started complaining about a multiplication with 1.2, because it should have been 1.D2 instead!
This makes it less trivial to swap from Float=4 to Float=8 and backwards.
Is there a solution to this that allows me to use the “less accurate” 1.2
in my (temporarily) higher precision use of modules?