I have been trying to get the ps3 eye working on a TX1 board but I’m having trouble getting it to work. I have used some of the steps for the TK1 but have been unsuccessful. Has anyone been able to get it to work on the new board ?
I have not tried PS3 eye in jetson.
Generally, if that’s a standard V4l2 device, you can plugin the device and check whether device node /dev/videox appears, and test that device with v4l2 tools.
If that’s not a standard V4l2 device, you may have to find the driver source and corresponding applications.
Try out the article here: http://jetsonhacks.com/2016/09/29/sony-playstation-eye-nvidia-jetson-tx1/
There are a couple of flavors. First, if you just want to run on a standard kernel on L4T 24.2, there is a link to a Github repository which will install a driver for the PS3 Eye.
On the other hand, if you build your own kernel on the JTX1, there are directions on how to build the PS3 Eye module.
Both of these methods are only for the latest 64-bit L4T 24.2 release.