I am pleased to announce, that version 0.2.0 of Pumex renderer is released :
https://github.com/pumexx/pumex
Quick youtube preview:
Pumex is a renderer that :
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uses Vulkan API and modern C++ ( C++11 to C++17 )
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works on Windows and Linux. Android port is planned
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enables multithreaded rendering on many surfaces ( windows ) at once
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may render two ( or more ) scene views into one surface in one pass using VK_KHR_multiview extension ( for VR applications )
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implements render workflow ( aka frame graph ) and simple scene graph to facilitate programming
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data update stage with a constant time step works in parallel to rendering
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delivers extensive set of timeline statistics to facilitate performance testing
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implements instanced rendering of any objects ( static, dynamic, animated )
If you want to see examples in action - there’s a Windows installer on Github releases page: