PVD reacting on keyboard input when not focused

Hi, is anyone else getting annoyed with PhysX Visual Debugger reacting to WASD keys even when the window is not focused? It’s hard to debug while playing an action game, since WASD are normally used for movement. It’s such an obvious issue that I thought that maybe I’ve missed some configuration setting, but I failed to find it.

Does anyone have a good workaround, other than remapping input keys in the game being debugged?

There is currently no way to remap/deactivate those keys but that’s a very good point, I will pass it along.

Great, thank you!