Q&A: How Capcom Brought Path Tracing to RE ENGINE Across PRAGMATA and Resident Evil Requiem

Originally published at: Q&A: How Capcom Brought Path Tracing to RE ENGINE Across PRAGMATA and Resident Evil Requiem | NVIDIA Technical Blog

Capcom’s RE ENGINE team set out to bring path tracing into two shipping titles at once, Resident Evil Requiem and PRAGMATA, each with a different visual identity.  Over two years, the RE ENGINE team built a reference path tracer, validated its lighting against common DCC path tracers, then scaled it into a game-oriented version optimized…