Quadro edge blending on Linux

Does nvidia quadro support edge blending/overlap functions on Linux?
I need to setup two 1920x1200 projectors with 256 overlapping pixels each in the middle.
I understand that Nvidia Quadro series has support for edge blending functions but I can’t find any linux-related doc.

I was looking for the same thing, I found this (Scroll down about 3/4 of the way or search for blendtexture)


Hopefully this is what we are looking for.

Yes. There’s some Windows-centric discussion here: https://developer.nvidia.com/warp-and-blend

Honestly, the best documentation for the Linux version of it is Pierre-Loup’s nv-control-warpblend sample application: https://github.com/NVIDIA/nvidia-settings/blob/master/samples/nv-control-warpblend.c