Quadro OpenGL driver bug #3293145 status

A while ago I submitted a bug:
https://developer.nvidia.com/nvidia_bug/3293145

and soon after I received the following e-mail:

Known changes for this bug

  • Status changed from “Open - pending review” to “Closed - Fixed”

Bug Information

NVIDIA Bug ID: 3293145
Requester: Damian Karpiuk
Date: 04/14/2021 7:03 AM
Customer: CUDA RegDev Program [DevZone]
Severity: Medium
Priority: 3 - Low
Project(s): [unknown]
Synopsis: Different results of using EXT_multiview_tessellation_geometry_shader in a simple OpenGL application on two Quadro GPUs

However, the bug remains “Open”, and this is all the information I have, there are no comments on the bug’s page, and I can’t access the link from the e-mail.

I would like to know if this has been resolved. Any update will be appreciated.