I’m modifying functioning CUDA code to run on multiple GPUs. The code extensively uses 8 textures.
Obviously I need separate cudaArrays on each GPU. Do I need to declare separate textures for each GPU?
I’m modifying functioning CUDA code to run on multiple GPUs. The code extensively uses 8 textures.
Obviously I need separate cudaArrays on each GPU. Do I need to declare separate textures for each GPU?
It appears separate texture declarations are not necessary for each GPU. However, I am still testing my code to verify.