I have a few questions regarding the way to upload the usd-file for the marbles-contest.
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If you want to submit your file it says asset location [URL]. Does this mean you should upload your usd-file in the cloud of your choice and post a link to it there or should you just link the final render on socialmedia?
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My biggest issue right now is of a different nature.
I didn’t start with the Marbles-file but started from scratch and importet the assets one by one. If I now move the file to a loaction ready to upload, it it looses all references to linked assets thereby only leaving the lights in the scene.
My Question: How am I supposed to package the .usd without loosing the assets in the process? As far as I understand it I could use “Save Flattened As” which would merge all assets into one mesh and mittigate the issue of lost references.