Raising the Bar for Path-Traced Rendering in Unreal Engine 5: Q&A with 3D Artist Daniel Martinger

Originally published at: https://developer.nvidia.com/blog/raising-the-bar-for-path-traced-rendering-in-unreal-engine-5-qa-with-3d-artist-daniel-martinger/

3D Artist Daniel Martinger discusses how he captured the attention of the computer graphics world with a path-traced rendered scene using an NVIDIA RTX 3090 and Unreal Engine 5.