Real Time Path-Tracing and Denoising in Quake II RTX

Originally published at: Real Time Path-Tracing and Denoising in Quake II RTX | NVIDIA Technical Blog

Q2VKPT – short for “Quake II Vulkan Path Tracing” – was a research project led by Christoph Schied, an engineer eager to bend the possibility space of computer graphics. Using id’s 22-year-old game as a foundation, Christoph was able to make real-time path tracing a reality on consumer hardware. His project caught the attention of…