Real-time Ray Tracing on Kepler

I am wondering if there are examples (source code) to implement Real-time Ray Tracing on Kepler architecture. I have a K5000 GPU and have a need to ray tracing a dynamic rainfall animation scene. Thanks for any pointers.

Did you take a look at the OptiX SDK? Kepler is obviously supported

Thanks for the reply… I did look into OptiX. However, from what I read, I was not sure if it will be able to rendering a dynamic scene like falling raindrops in real-time and in stereo. If there are examples of dynamic scene rendering that you point, that would be great. Thank you.