Hi,
I modified the volumeRenderer sample a bit. But after Upgrading to 3.0 CUDA the following Line is returning an 10200 error.
// create 3D array
cudaChannelFormatDesc channelDesc = cudaCreateChannelDesc();
cudaError error = cudaMalloc3DArray(&d_volumeArray, &channelDesc, volumeSize);
What can this possibly mean?
I’m greatful for any help and pointers!
Best Regards,
Michael
EDIT: forgot say that I’m using the latest mac packages 3.0.1-beta package on a 9400M device.