Receiving error 10200.


I modified the volumeRenderer sample a bit. But after Upgrading to 3.0 CUDA the following Line is returning an 10200 error.

// create 3D array
cudaChannelFormatDesc channelDesc = cudaCreateChannelDesc();
cudaError error = cudaMalloc3DArray(&d_volumeArray, &channelDesc, volumeSize);

What can this possibly mean?

I’m greatful for any help and pointers!

Best Regards,

EDIT: forgot say that I’m using the latest mac packages 3.0.1-beta package on a 9400M device.

I guess cudaGetErrorString might help here ;)

Errors above 10000 seem to be a driver api error not covered by this function. After some research it means something called CUDA_ERROR_INVALID_IMAGE. Whatever that means :)