refresh_net_contact_force_tensor crashes when running with PhysX GPU. It works fine when using CPU. The crash happens as soon as a contact is made between the robot and the object.
To reproduce, please apply this diff to the franka_cube_ik.py
code that comes in python/examples in Isaac gym
248,250d247
< _contact_force = gym.acquire_net_contact_force_tensor(sim)
< contact_force = gymtorch.wrap_tensor(_contact_force)
<
277d273
< gym.refresh_net_contact_force_tensor(sim)
Run it as python franka_cube_ik.py
and everything is fine, since it is running on CPU.
Run it as python franka_cube_ik.py --pyhsx_gpu
and it crashes.