Originally published at: https://developer.nvidia.com/blog/render-path-traced-hair-in-real-time-with-nvidia-geforce-rtx-50-series-gpus/
Hardware support for ray tracing triangle meshes was introduced as part of NVIDIA RTX in 2018. But ray tracing for hair and fur has remained a compute-intensive problem that has been difficult to further accelerate. That is, until now. NVIDIA GeForce 50 Series GPUs include a major advancement in the acceleration of ray tracing for…