Replicator Core usd files data

Good day,

I am having hard times to find out how to get dimensions, coordinates and shape of a complex mesh from usd file.

I have a fancy complex mesh created from usd with create.from_usd command. I am trying different shapes and I want to replicate objects over surface of this mesh. How can I get this data and then set it’s boundaries as a boundaries for the distribution (I will use uniformal). I already tried the bounding box calculation snippet, but, certainly, it will work only for box-shaped objects.

Let me see if I can get @pcallender to help

Hi @kataranov.aau have you tried the 2d scatter function for placing objects over the surface of your mesh? If this works for you, do you still need the bounds and coordinates of the mesh?

https://docs.omniverse.nvidia.com/extensions/latest/ext_replicator/advanced_scattering.html#multi-surface-scatter-2d