Resources View "save" function saves memory of a buffer/Texture rather than the whole info of buffers/textures

As the title, is there a way to save the whole info of buffers/textures as a csv file?
or can the tool supply a way for it?

Hi Jonny,

Thanks for the question!

If I understand your question correctly, you would like the ability so save off all resources in the resource viewer and not just the selected one?

Maybe something like an exported folder with all CSVs for all the buffer data and textures in the desired image format?

Let me know if I misunderstood your request!


Hi Seth,
Yes, with all the attributes as in the “Details”.


Got it. I’ve filed a case! DG-3475 for reference.

I’ll ping back here once it’s been scheduled.