When I tried to set rigid shape properties like restitution for my urdf model, I found that the change only works on CPU simulated physx, and is invalid when simulating with GPU. Also in the test script body_physics_prop.py along with the installation package, the restitution of capsule and box seems to remain unchanged when using GPU simulation. My code is listed below:
table_props = gym.get_actor_rigid_shape_properties(env, table_handle)
table_props[0].restitution = 0.9
table_props[0].compliance = 0.0
table_props[0].friction = 0.45
table_props[0].rolling_friction = 0.0045
I was wondering when the next version of Isaac Gym would be released and if you would fix this problem. Thanks!