Hello! See this:
It is a model that have ALB, NRM and RMA maps. I cannot see any effect in using this RMA map on my Create project on the imported ( converted during import from fbx ) USD object.
I have put the RMA.tga texture on my Reflectivity / Roughness map and in Metallic map.
Here is a jpg version on this RMA.tga texture:
Also the NRM.tga also just makes my helmet to look bad:
So I can only use the ALB texture. What is the deal, why?