RTX Interactive Path Tracing vs Accurate Iray rendering, what do you use?

Just out of curiosity, what do you use most RTX Interactive Path Tracing vs RTX Iray rendering and why ? thanks

Path tracing is an advanced rendering technique that uses ray tracing to simulate the physics of light in a scene.

IRay is the Omniverse integration of the NVIDIA Iray® SDK . It is a push-button, physically based rendering technology that generates photorealistic imagery for interactive and batch rendering workflows. IRay is used to create predictive imagery if you grant a renderer more time to cut less corners. IRay uses the same MDL material description as our other RTX renderers but delivers the most physically accurate results for light simulation.

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Thanks a lot Wendy !

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