RTXGI patch gives error

when applying RTXGI nvidia branch patch this is what im greeted with, please help me solve this. Im not a pro programmer but really need this to work…

error: patch failed: Engine/Source/Runtime/Renderer/Private/DeferredShadingRenderer.cpp:272
error: Engine/Source/Runtime/Renderer/Private/DeferredShadingRenderer.cpp: patch does not apply
error: patch failed: Engine/Source/Runtime/Renderer/Private/DeferredShadingRenderer.h:32
error: Engine/Source/Runtime/Renderer/Private/DeferredShadingRenderer.h: patch does not apply
error: patch failed: Engine/Source/Runtime/Renderer/Private/IndirectLightRendering.cpp:342
error: Engine/Source/Runtime/Renderer/Private/IndirectLightRendering.cpp: patch does not apply
error: patch failed: Engine/Source/Runtime/Renderer/Private/RayTracing/RayTracingLighting.h:14
error: Engine/Source/Runtime/Renderer/Private/RayTracing/RayTracingLighting.h: patch does not apply
error: patch failed: Engine/Source/Runtime/Renderer/Private/SystemTextures.h:11
error: Engine/Source/Runtime/Renderer/Private/SystemTextures.h: patch does not apply

This worked for me
“open the patch file in Notepad++, go to Edit->EOL Conversions, select Unix (LF), save the file, and then try to apply the patch.”

https://github.com/NVIDIAGameWorks/RTXGI/issues/35