Running Valgrind results in "Use of uninitialised value of size 8"

While trying to debug my application with Valgrind, it returns lots of “Use of uninitialised value of size 8” (in /usr/lib/libnvidia-glcore.so.470.63.01), making it harder to find bugs/leaks in my code. Maybe you could add to your coding standard to always initialize variables (or just run Valgrind yourself and fix the "issues "). Would be really helpful.