Isaac Sim Version
4.2.0
Operating System
Windows 10
GPU Information
- Model: RTX 4090
- Driver Version:
Topic Description
How can I scatter objects on a plane with a slope?
I’m following this tutorial: Scatter Examples — Omniverse Extensions
If I replace spheres with cubes and change the count to 1:
The expected results I am hoping to get should look something like this:
Steps to Reproduce
- copy and paste this code in the Script Editor window:
import omni.graph.core as og
import omni.replicator.core as rep
# create a plane to sample on
plane_samp = rep.create.plane(scale=4, rotation=(20, 0, 0))
def randomize_cubes():
# create small spheres to sample inside the plane
cubes = rep.create.cube(scale=0.2, count=1)
# randomize
with cubes:
rep.randomizer.scatter_2d(plane_samp)
# Add color to small spheres
rep.randomizer.color(colors=rep.distribution.uniform((0.2, 0.2, 0.2), (1, 1, 1)))
return cubes.node
rep.randomizer.register(randomize_cubes)
with rep.trigger.on_frame(num_frames=1):
rep.randomizer.randomize_cubes()
- inspect the result and notice that we are not getting expected results of a cube scattered on a plane.
How can I solve this issue?
Thank you