Hey, if you missed the OptiX talk at Siggraph you can now see it online. Brandon and I go over several features of the next OptiX release, and I showcase a few awesome things customers and partners are doing with OptiX. Jan Tamanek describes using OptiX in their film renderer, FurryBall. At the same link you can see Phil’s talk on OptiX, IRay, and IRay’s great new Material Description Language. They’re both at http://www.nvidia.com/object/siggraph2013-tech-talks.html
And in case you missed the live stream, here is Pixar’s talk showing off their OptiX-based lighting tool, plus all the other talks from our theater:
Finally, if you need an OptiX beginning or advanced tutorial, please check out the two talks we did at GTC 2013:
http://www.gputechconf.com/gtcnew/on-demand-gtc.php search for OptiX.