My fresh installation of Civ 5 (with all DLCs) is crashing often. Sometimes it crashes when I try to open a saved game during gameplay, sometimes it crashes within minutes of gameplay, while at other times I can get in over an hour of play before it crashes.
This is the typical output I get after a crash from dmesg in bash:
[ 3532.632700] Civ5XP[3241]: segfault at 0 ip 0000000008cd8534 sp 00000000e177d030 error 4 in Civ5XP[8048000+22a7000]
[ 3532.632766] Civ5XP[3242]: segfault at 0 ip 0000000008cd8534 sp 000000007ccff030 error 4 in Civ5XP[8048000+22a7000]
This appears to be the same issue seen here back in January for the 361.18 driver. I was wondering whether that issue has been resolved.
Hoping for a quick fix, I followed the suggestion of ahuillet and downgraded to 358, but I experienced similar segfaults. Apparently this issues is being tracked under 200167137 , but it isn’t clear to me where I can follow. It would be great to know whether there has been an update to this issue.
I see that this issue has also been discussed in Reddit with a response from Aspyr. It appears that the problem is on their end, not NVIDIA’s. I will go ahead and submit my own ticket to them to see if a fix has been made.
Finally, in another forum topic there is a potential fix which involves installing the drivers with GLVND enabled. How does one go about checking whether this has been installed/enabled?
In case you’re curious, I have a desktop with Ubuntu Xenial 16.04 as the OS and a GeForce GTX 980 Ti for my GPU.
nvidia-bug-report.log.gz (235 KB)