is it somehow possible to specify different addressing modes for sampler_t for the X Y and Z axes? I would like to be able to use repeat mode for X but clamp_to_edge mode for Y.
At least if using D3D/OpenGL they can be specified separately and this is standard for GPUs.
The PTX code from the NVIDIA compiler just fills the addressing mode with the same value for all three axes, I guess even NVIDIAs OpenCL implementation would support it if there was just a constant I could use…
I didn’t find anything about it in the OpenCL 1.0 Spec…