Server not sending frames to Hololens 2

I am trying to get the Hololens 2 device working with CloudXR 2.0. After following the instructions and trying to launch SteamVR to see a test scene, all I see is spinning dots. My movements are still being sent over to the server and able to update things on the server display, but no frames are being streamed to my device.

I have tried using my HTC Vive and Android phone on the same network setup with no issues. Does anybody know why I am not receiving frames specifically on the Hololens 2? Any help would be greatly appreciated.

EDIT

I’ve attached the debug log associated

[10:46:24.065] Projection Left: l=+0.000000, r=+0.000000, t=+0.000000, b=+0.000000
[10:46:24.065] Projection Right: l=+0.000000, r=+0.000000, t=+0.000000, b=+0.000000
[10:46:24.065] IPD: 0.00
[10:46:24.065] Error : Unable to Initialize HMD ParamsThe thread 0x8f0 has exited with code 0 (0x0).
[10:46:24.081] Projection Left: l=+0.000000, r=+0.000000, t=+0.000000, b=+0.000000
[10:46:24.081] Projection Right: l=+0.000000, r=+0.000000, t=+0.000000, b=+0.000000
[10:46:24.081] IPD: 0.00
[10:46:24.081] Error : Unable to Initialize HMD Params
[10:46:24.097] Projection Left: l=+0.000000, r=+0.000000, t=+0.000000, b=+0.000000
[10:46:24.097] Projection Right: l=+0.000000, r=+0.000000, t=+0.000000, b=+0.000000
[10:46:24.097] IPD: 0.00
[10:46:24.097] Error : Unable to Initialize HMD ParamsThe thread 0x958 has exited with code 0 (0x0).
[10:46:24.184] Projection Left: l=-0.387369, r=+0.408301, t=-0.247075, b=+0.260888
[10:46:24.184] Projection Right: l=-0.408768, r=+0.387861, t=-0.251985, b=+0.255203
[10:46:24.184] IPD: 0.06
[10:46:24.184] Display: 2 x 1440 x 936 @ 60.000
[10:46:24.184] Direct3D setup done.‘client_app_hl.exe’ (Win32): Loaded ‘C:\Windows\system32\CompPkgSup.dll’.
‘client_app_hl.exe’ (Win32): Loaded ‘C:\Windows\system32\Windows.StateRepositoryPS.dll’.
‘client_app_hl.exe’ (Win32): Loaded ‘C:\Windows\system32\Windows.Media.dll’.
‘client_app_hl.exe’ (Win32): Loaded ‘P:\WindowsApps\Microsoft.HEVCVideoExtension_1.0.13209.0_arm__8wekyb3d8bbwe\arm64\hevcdecoder_store.dll’.
[10:46:25.068] Decoder setup done.
[10:46:25.084] Decoder setup done.‘client_app_hl.exe’ (Win32): Loaded ‘U:\USERS\DefaultAccount\AppData\Local\DevelopmentFiles\63bf4d1c-d35f-43aa-9d80-14b1819c1fd3VS.Debug_ARM64.ATI\StreamClientShared.dll’.
‘client_app_hl.exe’ (Win32): Loaded ‘C:\Windows\system32\IPHLPAPI.DLL’.
[10:46:25.103] Streamer version: 14
[10:46:25.103] Unable to initialize streamer logging to “/logs/Streamer Client Log .txt” (level 1, target 4). Result: 0x800b0000
[10:46:25.103] Streamer logging to “console” (level 1).
[10:46:25.109] Stream client created.
[10:46:25.109] Video stream created successfully.
[10:46:25.109] Video stream created successfully.
[10:46:25.109] Audio stream created successfully.
[10:46:25.109] Input stream created successfully.‘client_app_hl.exe’ (Win32): Loaded ‘C:\Windows\system32\mswsock.dll’.
‘client_app_hl.exe’ (Win32): Loaded ‘C:\Windows\system32\wshqos.dll’.
‘client_app_hl.exe’ (Win32): Loaded ‘C:\Windows\system32\WSHTCPIP.DLL’.
‘client_app_hl.exe’ (Win32): Loaded ‘C:\Windows\system32\wship6.dll’.
‘client_app_hl.exe’ (Win32): Loaded ‘C:\Windows\system32\winnsi.dll’.
‘client_app_hl.exe’ (Win32): Loaded ‘C:\Windows\system32\nsi.dll’.
‘client_app_hl.exe’ (Win32): Loaded ‘C:\Windows\system32\dhcpcsvc6.dll’.
‘client_app_hl.exe’ (Win32): Loaded ‘C:\Windows\system32\dhcpcsvc.dll’.
‘client_app_hl.exe’ (Win32): Loaded ‘C:\Windows\system32\dnsapi.dll’.
[10:46:25.874] Input stream connected.
[10:46:25.874] Streaming started in HEVC.
[10:46:25.884] Worker thread started.
[10:46:25.884] SteamVR chaperone sent with play area 4.000 x 4.000.
[10:46:26.160] Unable to acquire decoded frame. Skipping.
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Hi,

Could you try again with the new CloudXR 2.1 release and let me know if you are still experiencing issues?

Thanks,
Will