Set output resolution in IBufferOutputStreamSettings

“IEGLOutputStreamSetting” has a “setResolution()” function to set the output resolution. I didn’t find a similar function in “IBufferOutputStreamSettings”. Does buffer output stream support changing the output resolution?

Looks like IBufferOutputStreamSettings don’t have display method to set the output size.

Thanks

Does that mean if I want to set output resolution, then I cannot use IBufferOutputStream and I can only use EGLStream?

Any update? Thanks.

Suppose yes, the output size only need while need to show on the display.

1 Like

This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.