I am trying to create an uniform image using the function vxCreateUniformImage() in this way:
const vx_pixel_value_t pixel_value = 10;
vx_image testMultipl = vxCreateUniformImage(context, width, height, VX_DF_IMAGE_U8, &pixel_value);
But I get, of course the error:
error: no suitable constructor exists to convert from "int" to "_vx_pixel_value_t"
How can I create an uniform image with a pixel value of 10?
Thank you in advance.
I managed to solve it in this way:
vx_float32 scale = 1;
vx_pixel_value_t pixel_value;
pixel_value.U8 = 30;
vx_image testMultipl = vxCreateUniformImage(context, width, height, VX_DF_IMAGE_U8, &pixel_value);
vxuMultiply(context, inputImage, testMultipl, scale, VX_CONVERT_POLICY_WRAP, VX_ROUND_POLICY_TO_NEAREST_EVEN, outputImage);
The only problem is that I would like to set the pixel value to 1/255 in order to divide the whole image by 255, but if I do so the only result is a black image and strange values.
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