So what is happening with physx sdk ?

Will there be new PhysX sdk binary releases with visual studio 2015 support ? Because free source code is updated to 3.3.4 already, some things in NVidia downloads site are already updated for PhysX 3.3.3, and PhysX sdk binaries itself are only 3.3.2.

And another thing, is PhysX source code full compared to PhysX binaries ? Does it include gpu acceleration and everything else ?